Post by Lorddy2005 on Jun 7, 2005 19:47:15 GMT -7
i recnetly bought this game and have had one hell of a time playing it! Currently 20% through it again with 100% wins not many people can say that!
This game improves drastically on what problems GT3 had. There are over 700 cars, all tunable. This alone should be reason enough to buy it if you are a car person. Graphically it has been improved somewhat on cars but most noticeable on the tracks. There's an incredible amount of tracks (over 50, 100 if you count them backwards included). There have also been improved AI, and 2 new modes. Although sadly the online mode was scrapped. Lastly my biggest problem with GT3, the sense of speed, this game has incredible sense of speed compared to GT3, add improved physics to the whole conglomeration and you've got a crazy fun realistic game.
Now onto the graphics. This game has amazing graphics, it pushes the PS2 to its limits, never have I ever seen a game look so good on the PS2. The cars have been improved on, but not greatly. They have more shine, more detail and shape to them. Also the biggest increase in the cars is the smooth curves, which makes the cars seem much more real.
But what improve the most in this game graphic wise are the tracks. These tracks will make your jaw drop at how amazingly real they look. Many tracks have been given a minor face lift in some areas which helps it a lot. The textures have also been improved a lot. This is what gives the realistic view. If you go back and compare these tracks to their GT3 counterparts, you'll notice how horribly cartoony the ones in GT3 looked, yes that's right, this game's graphics will make you notice how bad the tracks looked in GT3, a game a once thought to have the best graphics in a racing game (speaking in PS2 terms of course). Also one last thing the thing that makes this game so real is the environments, especially in the rally tracks with those 3D spectators all over the place waving and taking pictures. With the added support of 1080i, this game should look even more amazing than in my 8 yr. old Sony TV.
One flaw has been found though. Near beginnings and ends of races (out of actual gameplay, this only happens when the race is starting, i.e. the countdown, and at the end when the results are coming on the screen displaying times, points, and what not). The screen might start shaking a little.
Now the gameplay. As before the controls are the same as in the previous GT games except for one change, since nitrous or as others call it "NOS" default button for that is now set to R1, and view changing is set to the select button, but these can be easily changed, or just left like that. The driving physics have improved a lot this time around. Unlike in GT3 were all the tracks were perfectly smooth and your cars suspension seemed to absorb any bump, in this game you can actually feel the read. Most of the new tracks have constantly changing elevation which adds in to the feel. The sense of speed is actually there. No more cruising at 200+ mph while seeming like you is only going 140 mph at most. The narrower tracks add to this insane speed.
The cars range from old classics to new super beasts, and everything in the middle, including the first mass produced automobile. There are a lot of older cars now. Finally some muscle cars and old sports cars of Japan The new ting here are the trucks, although not many, the Dodge Ram is just awesome and adds for interesting racing. Other than that, there are over 700 cars so that's for you to find out about.
The tuning is pretty much the same as in previous games; you can tune the cars exhaust, turbo, engine, suspension, brakes, drive train, tires, and other, where you'll find the weight reduction and other various gadgets and stuff. The new addition in the tuning in this game is more variations of tires, wings, and a special tuner shop, where some cars can be tuned by tuner brands such as Mine's and HKS. With these tuners you can add in an extra stage to many of your cars performance upgrades such as turbo stage 5, and a suspension beyond full customization. These provide more well rounded tuning for high and low speeds.
To the driving their is now A-spec points, the harder the race is to you the more points you get, basically if you enter a race with A-spec points ranging from 150-200, unless your a master at this game, it'll be incredibly hard to win.
There have also been 2 new modes added. B-spec and Photo. In B-spec you can be the director while watching your driver race. You tell him how hard to race, either slow, cruise, steady, fast or push, you also tell him when to over take or pit, this might seem like a pretty stupid idea, it did to me at first, but it ends up being unusually fun. Also this is good for those 24 hour real time endurance races. Also as you race more you get more B-spec points which improve your driver.
Photo mode is basic, take pictures and load them to your USB flash drive for storage (recommended) cool to make wall papers or show off your cars.
Now the sound. Sadly this is where GT4 looses. This games music for racing is not very good, all other music is quite entertaining, but this is just crappy, about half the songs to race with are crappy. The hip hop sucks, like half or more of the rock sucks, and all that's left is some rock, techno, and classical. The good thing is that there is an option like in GT3 to choose which songs you want and which you don't.
Next are the cars sounds. The sounds are greatly improved upon GT3, the transmission noise is still there, but now all other noises are as amplified to make an even flow. The only complaint is that some of the cars still sound nothing like they do in real life.
The bigger engine sounds, especially for American cars are still not accurate, but are better, some of the muscle cars are just sad to listen to with a racing exhaust on.
Replay value, obviously theirs tons of it, with over 700 cars, 50 tracks, (100 if you count the backwards), more tuning options, improved graphics, and new modes to play!
This game improves drastically on what problems GT3 had. There are over 700 cars, all tunable. This alone should be reason enough to buy it if you are a car person. Graphically it has been improved somewhat on cars but most noticeable on the tracks. There's an incredible amount of tracks (over 50, 100 if you count them backwards included). There have also been improved AI, and 2 new modes. Although sadly the online mode was scrapped. Lastly my biggest problem with GT3, the sense of speed, this game has incredible sense of speed compared to GT3, add improved physics to the whole conglomeration and you've got a crazy fun realistic game.
Now onto the graphics. This game has amazing graphics, it pushes the PS2 to its limits, never have I ever seen a game look so good on the PS2. The cars have been improved on, but not greatly. They have more shine, more detail and shape to them. Also the biggest increase in the cars is the smooth curves, which makes the cars seem much more real.
But what improve the most in this game graphic wise are the tracks. These tracks will make your jaw drop at how amazingly real they look. Many tracks have been given a minor face lift in some areas which helps it a lot. The textures have also been improved a lot. This is what gives the realistic view. If you go back and compare these tracks to their GT3 counterparts, you'll notice how horribly cartoony the ones in GT3 looked, yes that's right, this game's graphics will make you notice how bad the tracks looked in GT3, a game a once thought to have the best graphics in a racing game (speaking in PS2 terms of course). Also one last thing the thing that makes this game so real is the environments, especially in the rally tracks with those 3D spectators all over the place waving and taking pictures. With the added support of 1080i, this game should look even more amazing than in my 8 yr. old Sony TV.
One flaw has been found though. Near beginnings and ends of races (out of actual gameplay, this only happens when the race is starting, i.e. the countdown, and at the end when the results are coming on the screen displaying times, points, and what not). The screen might start shaking a little.
Now the gameplay. As before the controls are the same as in the previous GT games except for one change, since nitrous or as others call it "NOS" default button for that is now set to R1, and view changing is set to the select button, but these can be easily changed, or just left like that. The driving physics have improved a lot this time around. Unlike in GT3 were all the tracks were perfectly smooth and your cars suspension seemed to absorb any bump, in this game you can actually feel the read. Most of the new tracks have constantly changing elevation which adds in to the feel. The sense of speed is actually there. No more cruising at 200+ mph while seeming like you is only going 140 mph at most. The narrower tracks add to this insane speed.
The cars range from old classics to new super beasts, and everything in the middle, including the first mass produced automobile. There are a lot of older cars now. Finally some muscle cars and old sports cars of Japan The new ting here are the trucks, although not many, the Dodge Ram is just awesome and adds for interesting racing. Other than that, there are over 700 cars so that's for you to find out about.
The tuning is pretty much the same as in previous games; you can tune the cars exhaust, turbo, engine, suspension, brakes, drive train, tires, and other, where you'll find the weight reduction and other various gadgets and stuff. The new addition in the tuning in this game is more variations of tires, wings, and a special tuner shop, where some cars can be tuned by tuner brands such as Mine's and HKS. With these tuners you can add in an extra stage to many of your cars performance upgrades such as turbo stage 5, and a suspension beyond full customization. These provide more well rounded tuning for high and low speeds.
To the driving their is now A-spec points, the harder the race is to you the more points you get, basically if you enter a race with A-spec points ranging from 150-200, unless your a master at this game, it'll be incredibly hard to win.
There have also been 2 new modes added. B-spec and Photo. In B-spec you can be the director while watching your driver race. You tell him how hard to race, either slow, cruise, steady, fast or push, you also tell him when to over take or pit, this might seem like a pretty stupid idea, it did to me at first, but it ends up being unusually fun. Also this is good for those 24 hour real time endurance races. Also as you race more you get more B-spec points which improve your driver.
Photo mode is basic, take pictures and load them to your USB flash drive for storage (recommended) cool to make wall papers or show off your cars.
Now the sound. Sadly this is where GT4 looses. This games music for racing is not very good, all other music is quite entertaining, but this is just crappy, about half the songs to race with are crappy. The hip hop sucks, like half or more of the rock sucks, and all that's left is some rock, techno, and classical. The good thing is that there is an option like in GT3 to choose which songs you want and which you don't.
Next are the cars sounds. The sounds are greatly improved upon GT3, the transmission noise is still there, but now all other noises are as amplified to make an even flow. The only complaint is that some of the cars still sound nothing like they do in real life.
The bigger engine sounds, especially for American cars are still not accurate, but are better, some of the muscle cars are just sad to listen to with a racing exhaust on.
Replay value, obviously theirs tons of it, with over 700 cars, 50 tracks, (100 if you count the backwards), more tuning options, improved graphics, and new modes to play!